During the summer there will be less updates to Somnium Novis. I mean the sun is shining and I will be having my summer holiday. There is also a new project I’m working on. It is graphically and technically less demanding project and I will be putting my efforts on that for now. To beContinue reading “Summer time”
This alpha version is now complete. I could go and list a bunch of new features but instead I’ll just leave a video here. That’s how lazy I am. Thanks for visiting. Have a good one!
Next alpha version is just around the corner. There is still some content missing. I would say the first chapter is half way finished. There’s at least more playable content, new inventory system, new menus, environmental elements like rain and a lot more. But now is not the time to talk about a version thatContinue reading “Sneak Peak to Alpha 0.4.0”
There’s a new build. There’s a bunch of new features and fixes. In this post I’ll walk you through what has changed. I started my work for this build by fixing bugs. The first bug was a nasty one. Every time I used an item another item was removed from the inventory. This is relatedContinue reading “Alpha Build 034”
I started the development a couple of months back. I had already done a couple of concepts. There was a rolling sky clone, a minigolf game and many others. None of those seemed to keep me excited. I always lost my interest after a while. Then I started thinking what I really love about gamesContinue reading “This is Somnium Novis”